And there's another release. 1.31a.
I've (theoretically) fixed a missing DLL in the Windows build, and I've added GTX680 (sm_30) support for the Windows and Linux builds. If anyone actually has a GTX680 in a Mac, let me know and I'll make a build...
Also, I've not actually tested this on a GTX680. If you have one, can you please verify that everything works? Thanks!